While the same pieces of armor will be found every time, weapons have a ton of variance. A Wizard’s Lizard features a huge selection of weapons to choose from. Each level has its own set of armor, scaling up in quality as you progress. Weapons and armor can be found in chests scattered throughout the map. Much of the experience of the game is dependent on the items you find along the journey. Through rescuing villagers for money and adding items to the blacksmith shop, Raga is able to become more powerful before entering the dungeon. Items can’t be taken out of the museum, but a local blacksmith will be more than happy to sell some of them to you, provided you find him blueprints in dungeons. Items found in the field are recovered to the museum where a plaque offers details on their functions. Each villager saved becomes a resident in the town who will both offer (sometimes) helpful information and give Raga an additional 500 gold every time he starts an adventure. As Raga progresses through dungeons, he’ll stumble across villagers to be rescued and items and blueprints to be claimed. The town has been recently cursed and as a result most of its residents and attractions are nowhere to be found. Anytime our lizard friend, named Raga, starts an adventure he’ll find himself in the middle of the town of Amberfall. While all of this is true for A Wizard’s Lizard, the game goes out of its way to put its own spin on the typical roguelike way of doing things. Simple enough, right? Procedurally-generated dungeons, a variety of unlockable items and weapons, and a unique death mechanic make A Wizard’s Lizard stand out from the crowd.Ī Wizard’s Lizard is a roguelike a term that essentially means that when you die, that’s it you’re dead, you lose everything, and you’ve got to start from the beginning. The lizard must fight his way though a series of dungeons to save the townsfolk and defeat Death himself. A Wizard’s Lizard places you in the role of a wizard’s pet lizard (shocking, right?) shortly after Death curses the town and kidnaps the lizard’s master as punishment for discovering the secret to eternal life. Most video games teach you to fear death Lost Decade Games’ twinstick roguelike A Wizard’s Lizard teaches you to embrace it.
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